Today I really wanted to try out something different, and more importantly, something quick. I was looking on Behance for some inspiration and came across Rizon Parein. I love his Neon Typography posts, and his slogan shown immediately below (I take no credit for these wise words!) is what kicked off my Neon day. I would urge any 3D Type fans to check out Rizon’s work. So here they are. A few hours work and a bit of fun. Created in 3ds Max with V-Ray.
This is the first project I completed since finishing my Masters. I saw the Element House by Sami Rintala some time ago, and I’ve tried to replicate it but with my own personal twist. It’s a really basic structure and the challenge here for me was the ground cover. Everything is modelled by me; the background image is a stock resource (link here). I used 3ds Max, V-Ray and Photoshop to complete this render.
The open brief for this university project was to create a digital environment suitable for either film or games. I decided to do a very stylised environment suitable for a digital film set. I wanted to steer away from architecture as my other projects had been very photo-real/built environment-orientated. I stuck with one simple colour and material for the environment, and very simple coloured lights. Created in 3ds Max and rendered with V-Ray. Compositing was carried out in After Effects; the project was completed April 2012.
You can see a short video of the compositing process on Vimeo here. The Berlin project was a group project at university, which was completed in March 2012. We were asked to choose a selection of buildings/an area of Berlin, create a building or two each, then combine them together. My group chose to have three buildings in completely separate parts of the city and composite them into the one scene. I chose the more modern elements within the scene – the Reichstag dome, and the Fernsehturm TV Tower. The dome is modelled in full, including the double-helix walkway inside, and the viewing platform at the top. The TV tower is less detailed, as it was only meant to be a background element. Created using 3ds Max and mental ray. The group included Jonathan Gibson and James Inglis. Renders below are my own.
This was a quick one-day project I did for fun at the start of the year (2012). EAT. restaurants had recently opened up in Glasgow city centre, and as a lover of EAT. (from the food to the excellent branding) I wanted to recreate a photo I took of the wall inside. And here it is. Simple. I’d love to do more of these one-day projects. 3ds Max and V-Ray. Photograph Render
You can view the final Hamlet trailer here. This was a university project completed in December 2011. We were asked to design a virtual set for the theatre production of Hamlet, which would allow for the integration of live footage to be inserted in the post-production process. I designed a traditional set with a modern twist. I was also responsible for filming and directing of the actors. Created with 3ds Max and V-Ray; composited in Premiere Pro.
House in a Forest was a university project completed in May 2011. The brief was completely open, and was to create any exterior if any building you choose, and explore various rendering techniques. I decided to design a Victorian style house, heavily inspired by the visuals in Alice in Wonderland (Tim Burton, 2010), which I’d been loving at the time. This was my first time using V-Ray so I experimented with render elements and atmospheric effects. Created in 3ds Max, rendered with V-Ray. NOTE: Trees in front downloaded from xfrog. Everything else was modelled by me. Raw render with Ambient Occlusion Clay render using override material Ink & Paint/Cel shaded V-Ray Sun